Exit editor edits wrong room's exits #410
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agony-forge/agonyforge#410
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I noticed the exit editor sometimes seems to edit the wrong room's exits. Needs more investigation to figure out what's going on.
This and #418 are related. It only worked because it always opened the exits screen on the room the character was standing in (not the one they were editing) which was of course already loaded in the context of the Hibernate transaction. After fixing it so it opens the exits for the correct room, I now get a
LazyInitializationExceptionbecause Hibernate can't load the room.