offset noise generation to create big maps from small ones #3

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scionaltera merged 1 commit from offset-noise into master 2022-01-04 22:51:56 -08:00
scionaltera commented 2022-01-04 22:51:39 -08:00 (Migrated from github.com)

The offset can be used to center the map on a specific (x, y) coordinate, or to create multiple maps that fit together at the edges.

The diamond square algorithm unfortunately cannot be used this way. It is possible to create tiled diamond square maps by seeding a new diamond square with data from an adjacent map, but not by simply offsetting the coordinates since you aren't sampling noise like in the FBM generator.

The offset can be used to center the map on a specific (x, y) coordinate, or to create multiple maps that fit together at the edges. The diamond square algorithm unfortunately cannot be used this way. It is possible to create tiled diamond square maps by seeding a new diamond square with data from an adjacent map, but not by simply offsetting the coordinates since you aren't sampling noise like in the FBM generator.
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scion/agony-noise!3
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